It’s been said the best way to get a football team to win is to make them better than they are.
So why not make a game without a single player?
That’s what football writers, designers and game developers are working on now.
It’s a technique they’ve adopted for some of the most popular games of the past decade.
A new game called ‘Super Mario Bros’ lets you play as Mario, Luigi, Princess Peach, Toad and other iconic characters without any of them playing any part in the game.
It is also the first game in the series to support virtual reality (VR) technology and it is currently being developed for Xbox One.
The game has been made by Nintendo, a company whose reputation for creating innovative and memorable games is well-earned.
“The Super Mario Bros series has always been one of my favourite gaming franchises and the idea of creating a new game with no Mario, no Princess Peach or Toad was really exciting to us,” says Jonathan Gwynne, senior director of software development at Nintendo.
“I’m sure fans of the franchise will enjoy this game too.”
Super Mario Games was first released in 1994 for the Super Nintendo Entertainment System (SNES).
It was followed by Super Mario World in 1996.
Both games featured a number of iconic characters from the series and featured an element of fun and challenge that had been missing from the games before.
The first two games were hugely popular.
In fact, Super Mario Brothers and Super Mario All-Stars were both the top selling video games in Japan.
Super Mario was so popular that it spawned a television series called Mario Tennis: Ultra Smash, which aired in 2002.
A sequel to Super Mario is expected to launch next year for the Nintendo Switch console.
“We are excited about bringing a new chapter to the franchise,” said Yoshiaki Koizumi, CEO of Nintendo of America.
Virtual reality is now being used to create games that have been shown to be more challenging than before, but not entirely realistic. “
This time, we want to make something new, something unique and bring a whole new way of playing the Super Mario franchise.”
Virtual reality is now being used to create games that have been shown to be more challenging than before, but not entirely realistic.
In ‘Mario Kart 7’, players are racing against virtual characters and players can interact with the characters through a camera in the virtual environment.
The VR experience was developed with the help of the Japanese game development studio Dontnod Entertainment.
The studio’s director of development, Yosuke Matsuda, said the virtual reality game was the result of an iterative process that involved “very careful and painstaking attention to detail”.
“The team had to take into account a lot of factors that make up the ‘virtual reality experience’,” he said.
“For example, we had to ensure the game would have a realistic and accurate simulation of the environment we were playing in.”
He said that although the virtual world was not a real place, it was still an environment that had to be accurately recreated.
“A lot of work went into the virtual space to create a believable and realistic environment that would allow us to see exactly what was happening inside of it,” Mr Matsuda said.
In a statement, Mr Matsudas said the game was a collaboration between the DontNod team, which was created to develop games for the company’s console, and the SuperMario team.
“Our goal was to create an experience that was unique to the console that would appeal to people who wanted a truly immersive, 3D experience,” he said, adding that the team used the VR experience to create the characters in the title.
The Super Mario game was originally planned to release for the Wii U console in 2016.
But the game has since been delayed.
“It was a very long time coming,” Mr Gwynnes said.
The original Super Mario series, including the first three games, were developed by the Nintendo Computer Entertainment System/GBA.
It has been played in more than 150 countries worldwide, with over 60 million copies sold.
Mario Kart is the sixth game in that series and its sequel, Mario Kart 7, is due to be released for the Switch console in 2018.